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Baldi mods
Baldi mods




baldi mods

You can find many tutorials on how to use dnspy on YouTube.ġ4) Last but not least, upload your mod on game jolt or game banana or whatever game sharing website you wanna use.Scary Baldi MOD for Among Us is a new modified version that allows us to enjoy a new impostor role in the game, which has very peculiar and funny abilities. Click on the "import all" button or whatever it is and wait till UnityEX finishes importing all the sounds into the sharedassets files.ġ3) test the game to see if everything has worked, if yes, then go download dnspy in order to edit the assembly-csharp.dll file in the managed folder in the BALDI_Data folder. Sharedassets1/res.sharedassets2 folders, open UnityEX and open the sharedassets1/sharedassets2 files. FSBġ2) After you exported the sounds in the res. If you want to know basic audio editing in audacity, then find yourself one of many YouTube tutorials out there, cuz I don't want to make this reply too long, as it is already really long.ġ1) after you edited your sounds in audacity, export them in the res.sharedassets1 and/or res.sharedassets2 folder as.

baldi mods

That type of files have to be opened with some proprietary sound editor.ĩ) go back to your "UABE" folder where your sharedassets1 and sharedassets2 folders with the textures and sounds are located.ġ0) Download audacity, a free sound editor and open the sounds in audacity. Go into those folders then go into "sounds" folder, then go into the "res.sharedassets1" and "res.sharedassets2" folders. You will need this to replace the sound files as Unity Asset Bundle Extractor doesn't support importing sound files.Ħ) open UnityEX and open the sharedassets1 and sharedassets2 files in the BALDI_Data folderħ) select all files with the type "AudioClip", right click and select "export with conversion"Ĩ) go to the "unity_assets_files" or whatever the folder UnityEX created and saved the sound files in (located in the BALDI_Data folder) There might be some folders named "sharedassets1" and "sharedassets2". Export the textures and sounds from sharedassets1 file into the sharedassets1 folder, and the textures from the sharedassets2 file into the sharedassets2 folder.ģ)Edit textures in any picture editor that supports transparent PNG images, like GIMP or paint.NET for example.Ĥ) Import the edited texture files back into the asset files and save the modified asset files on the desktop, then move them to the BALDI_Data folder.ĥ) download UnityEX, another asset importer.

baldi mods

WAV and create a folder labeled "Mod Files" (with "sharedassets1" and "sharedassets2" folders inside) in the BALDI_Data folder. Open files sharedassets1.assets and sharedassets2.assets, located in the BALDI_Data folder.Ģ)Use the extractor to export textures as. NOTE: I'M NOT SURE IF IT'S CORRECT ANYMORE, BECAUSE I MODDED BALDI A LONG TIME AGO






Baldi mods